A downloadable game for Windows, macOS, and Linux

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Explore the digital world itself in search of rare digimon to add to you collection, or train an invencible team that can't be stopped

fight agains wild digimon in teams of 3 vs 3 and scan their data to add them to your team, or level up your digimon to digivolve them into stronger forms!

future updates will be focused in balancing, better Ui and adding a higher variety of digimon, with plans for a story mode in the future.

the game is still in alpha but most of the ideas and gameplay are already implemented, I will keep adding more digimon as i keep progressing on the game and all future updates will be compatible with old saves so don't worry and check it out!


to use an  old save just load the old save and press the "fix save" button in the main menu and the game should fix itself, you do have to save the game again for it to stay that way


Next versions Progress and plans (i might do early, postpone or add things as i progress the game, this just a general plan so you all know i'm still working on this) :

0.4:
- Adding every digispirit digimon line (3/10) 
-Story mode visual upgrade(Better UI) (0%) 
-Story mode chapters 2 and 3 (0%)
-Pictures for the different items (1%) 
-Being able to reorganize your digimon moves (0%) 
-Balancing and Fixing  Status Effect system(0%) 
-New Digimons (0%) 

0.5:

- Adding royal knights (4/13)
-Story chapters 4-5
-Balancing Battle items
-Using items from the inventory
-Better UI for the Adventure Menu
-Xros Wars Digimon Set
-New Digimons

0.6+:
-More Digimon
-More Story
-More Areas
-Training System
-Better UI
-Visual Updates

to me the big difference between an alpha and a beta is that in the alpha i can test and add mechanics, i plan to get to the alpha 1.0 before start calling it a beta, and by that point i should have already implemented all the bonus mechanics i wanted.
my objective is to have the game pretty much finished by the alpha 1.0, and then move to the beta where i focus on the story mode, visual aspect and adding more digimon and zones

StatusPrototype
PlatformsWindows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMaxine
GenreStrategy, Role Playing
Tags2D, Anime, digimon, Fangame, Mouse only, Ren'Py
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

DigiworldAdventure-0.3-pc.zip 195 MB
DigiworldAdventure-0.3-mac.zip 190 MB

Development log

Comments

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This could be for Android too

(+1)

i haven't been able to work on the game lately, and i don't promise anything, but i will see if i can make an android port for version 0.5 or  0.6, again i don't promise anything since i have never made an android version before and would have to see how that works or if its even possible, it might be really easy or really hard, will have to test a lot of stuff

That's a good new, I will wait.

Also, I think it would be easy, just need touchscreen support and compability build

(+1)

Hi it's me again! I replayed the game on a fresh save file to test out the balancing changes and I think it's really good, it definitely made it more worthwhile to visit as many areas as possible. Bugs wise the only ones I ran into were Pichimon can't evolve into Pukamon bc the evolution menu uses the dub name Bukamon instead, and that I couldn't do the jogress for Omegamon MM because the menu was too big ;-;. That's ok though since I had already beaten everything by that point anyways. The roster increase was also really cool to see, and a lot of the added content was really cool like the Mt. Infinity rework and Chronomon area for endgame farming. In all a great update, and I'm looking forward to seeing the game continue to grow :D

(+1)

thank you so much for informing me about this, and i'm sorry for taking so long in fixing it, i have updated the game with a patch that fixed the jogress and it should be working now

i also updated the name of pukamon in the code, that was a typo from my part that i didn't catch,

thanks again for the support, do keep me updated on any bug you find and hope you keep liking the game :D

(+1)

Just finished the game and had a really good time with it! Would be really happy to see it be updated. Only bug I ran into was that you can't jogress together WarGreymon X and MetalGarurumon X, so I had to go through a weird process of farming NEO while cycling through evolutions so I could go back to the non-X antibody versions and jogress those together and then use an X-Antibody on Omegamon to get one that way, but it ended out ok because that ended up skyrocketing it's stats by the end of it. Balancing wise I think Numemon should be nerfed, I was able to one shoot the Chimeramon boss with it which led to being able to farm really fast up to ultimates without really needing to bother with the Mugen Mountain stages. Other than that this was a really nice experience and I'll gladly come back to play it again if an update is dropped :D 

(+1)

Thank you for you comment!

i just updated the game if you want to check it out, thanks for informing me of the bug, i already fixed it!

if you're curious the code was caring about the letters case in a place it shouldn't so it was an easy fix

happy you got your omegamon anyways!, those numbers are big, it should be able to crush any digimon on the new update with ease, i knew i should have raised neo level to 999 :p

i did change the balance in the game so numemon shouldn't be able to do that so easily anymore, and now farming is a little harder, hope you don't mind

hope i keep reading your opinions in the future, it helps a lot when making this game